XMConvertVectorFloatToUInt function (directxmath.h)

Converts an XMVECTOR with float components to an XMVECTOR with uint32_t components and applies a uniform bias.

Syntax

XMVECTOR XM_CALLCONV XMConvertVectorFloatToUInt(
  [in] FXMVECTOR VFloat,
  [in] uint32_t  MulExponent
) noexcept;

Parameters

[in] VFloat

Vector with float components that is to be converted.

[in] MulExponent

Each component of VFloat will be converted to a int32_t and then multiplied by two raised to the DivExponent power. This parameter must be a number (an immediate value) and not a variable.

Return value

Returns the converted vector, where each component has been multiplied by two raised to the MulExponent power.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h

See also

DirectXMath Library Conversion Functions

XMConvertVectorFloatToInt

XMConvertVectorUIntToFloat