XMConvertVectorFloatToUInt function (directxmath.h)
Converts an XMVECTOR with float components to an XMVECTOR with uint32_t components and applies a uniform bias.
Syntax
XMVECTOR XM_CALLCONV XMConvertVectorFloatToUInt(
[in] FXMVECTOR VFloat,
[in] uint32_t MulExponent
) noexcept;
Parameters
[in] VFloat
Vector with float components that is to be converted.
[in] MulExponent
Each component of VFloat will be converted to a int32_t and then multiplied by two raised to the DivExponent power. This parameter must be a number (an immediate value) and not a variable.
Return value
Returns the converted vector, where each component has been multiplied by two raised to the MulExponent power.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |