XMVectorClamp function (directxmath.h)

Clamps the components of a vector to a specified minimum and maximum range.

Syntax

XMVECTOR XM_CALLCONV XMVectorClamp(
  [in] FXMVECTOR V,
  [in] FXMVECTOR Min,
  [in] FXMVECTOR Max
) noexcept;

Parameters

[in] V

Vector whose components are to be clamped.

[in] Min

Minimum range vector.

[in] Max

Maximum range vector.

Return value

Returns a vector whose components are clamped to the specified minimum and maximum values.

Remarks

The following pseudocode demonstrates the operation of the function:

XMVECTOR Result;

Result.x = min( max( V.x, Min.x ), Max.x );
Result.y = min( max( V.y, Min.y ), Max.y );
Result.z = min( max( V.z, Min.z ), Max.z );
Result.w = min( max( V.w, Min.w ), Max.w );

return Result;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

   
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See also

Vector Arithmetic Functions