XMVectorNegativeMultiplySubtract function (directxmath.h)
Computes the difference of a third vector and the product of the first two vectors.
Syntax
XMVECTOR XM_CALLCONV XMVectorNegativeMultiplySubtract(
[in] FXMVECTOR V1,
[in] FXMVECTOR V2,
[in] FXMVECTOR V3
) noexcept;
Parameters
[in] V1
Vector multiplier.
[in] V2
Vector multiplicand.
[in] V3
Vector subtrahend.
Return value
Returns the resulting vector. See the remarks.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR result;
result.x = V3.x - V1.x * V2.x;
result.y = V3.y - V1.y * V2.y;
result.z = V3.z - V1.z * V2.z;
result.w = V3.w - V1.w * V2.w;
return result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |