XMVectorSetWPtr function (directxmath.h)
Sets the w
component of an XMVECTOR containing floating-point data, with a value
contained in an instance of float referred to by a pointer.
Syntax
XMVECTOR XM_CALLCONV XMVectorSetWPtr(
FXMVECTOR V,
[in] const float *w
) noexcept;
Parameters
V
A valid 4D vector storing floating-point data.
[in] w
Pointer to a float containing the value to be stored in the w
element of the XMVECTOR Data Type object V
.
Return value
An instance of XMVECTOR Data Type whose w component has been set to the floating-point value
provided by the argument w to XMVectorSetWPtr
. All other components of the returned
XMVECTOR Data Type instance have the same value as those of the input vector V.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |