XMFLOAT4X4A structure (directxmath.h)
Describes an XMFLOAT4X4 structure aligned on a 16-byte boundary.
Note See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and
DXGI_FORMAT objects.
Syntax
struct XMFLOAT4X4A : XMFLOAT4X4 {
};
Inheritance
The XMFLOAT4X4A structure implements XMFLOAT4X4.
Remarks
XMFLOAT4X4A
can be loaded into instances of XMVECTOR by using XMLoadFloat4x4A.
Instances of XMVECTOR
can be stored into an instance of XMFLOAT4X4A
with XMStoreFloat4x4A.
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Header | directxmath.h |