XMUDEC4::XMUDEC4(float,float,float,float) function (directxpackedvector.h)

Initializes a new instance of XMUDEC4 from four float arguments.

This constructor initializes a new instance of XMUDEC4 from four float arguments.

Note  This constructor is only available under C++.
 

Syntax

void XMUDEC4(
  float _x,
  float _y,
  float _z,
  float _w
) noexcept;

Parameters

_x

Value of the x-coordinate of the vector, the x member of the new XMUDEC4 instance.

The magnitude of this argument will be clamped to a range of [0.0, 1023.0].

_y

Value of the y-coordinate of the vector, the y member of the new XMUDEC4 instance.

The magnitude of this argument will be clamped to a range of [0.0, 1023.0].

_z

Value of the z-coordinate of the vector, the z member of the new XMUDEC4 instance.

The magnitude of this argument will be clamped to a range of [0.0, 1023.0].

_w

Value of the w-coordinate of the vector, the w member of the new XMUDEC4 instance.

The magnitude of this argument will be clamped to a range of [0.0, 3.0].

Return value

None

Remarks

The following pseudocode demonstrates the operation of this constructor, which takes advantage of the union of the four components of the XMUDEC4 vector with an instance of uint32_t in the definition of the structure:


	XMUDEC4 instance;
	_x1=min( max( _x, 0.0.0 ), 1023.0 );
	_y1=min( max( _y, 0.0.0 ), 1023.0 );
	_z1=min( max( _z, 0.0.0 ), 1023.0 );
	_w1=min( max( _w, 0.0 ), 3.0 );


	instance.v =  ( (uint32_t)_w1 << 30) |
                      (((uint32_t)_z1 & 0x3FF) << 20) |
                      (((uint32_t)_y1 & 0x3FF) << 10) |
                      (((uint32_t)_x1 & 0x3FF));;
      

Requirements

Requirement Value
Target Platform Windows
Header directxpackedvector.h

See also

Reference

XMUDEC4

XMUDEC4 Constructors