XMUSHORT4 structure (directxpackedvector.h)

A 4D vector consisting of 16-bit unsigned integer components.

For a list of additional functionality such as constructors and operators that are available using XMUSHORT4 when you are programming in C++, see XMUSHORT4 Extensions.

Note  See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.
 

Syntax

struct XMUSHORT4 {
  union {
    struct {
      uint16_t x;
      uint16_t y;
      uint16_t z;
      uint16_t w;
    };
    uint64_t v;
  };
  void        XMUSHORT4();
  void        XMUSHORT4(
    const XMUSHORT4 & unnamedParam1
  );
  XMUSHORT4 & operator=(
    const XMUSHORT4 & unnamedParam1
  );
  void        XMUSHORT4(
    XMUSHORT4 && unnamedParam1
  );
  XMUSHORT4 & operator=(
    XMUSHORT4 && unnamedParam1
  );
  void        XMUSHORT4(
    uint64_t Packed
  ) noexcept;
  void        XMUSHORT4(
    uint16_t _x,
    uint16_t _y,
    uint16_t _z,
    uint16_t _w
  ) noexcept;
  void        XMUSHORT4(
    const uint16_t *pArray
  ) noexcept;
  void        XMUSHORT4(
    float _x,
    float _y,
    float _z,
    float _w
  ) noexcept;
  void        XMUSHORT4(
    const float *pArray
  ) noexcept;
  XMUSHORT4 & operator=(
    uint32_t Packed
  ) noexcept;
};

Members

x

Unsigned 16-bit integer in the range [0, 65535] describing the x-coordinate of the vector.

y

Unsigned 16-bit integer in the range [0, 65535] describing the y-coordinate of the vector.

z

Unsigned 16-bit integer in the range [0, 65535] describing the z-coordinate of the vector.

w

Unsigned 16-bit integer in the range [0, 65535] describing the w-coordinate of the vector.

v

void XMUSHORT4()

Default constructor for XMUSHORT4.

Default constructor for XMUSHORT4.

Note  This constructor is only available under C++.
 

void XMUSHORT4( const XMUSHORT4 & unnamedParam1)

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

XMUSHORT4 & operator=( const XMUSHORT4 & unnamedParam1)

void XMUSHORT4( XMUSHORT4 && unnamedParam1)

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

XMUSHORT4 & operator=( XMUSHORT4 && unnamedParam1)

Assigns the vector component data from one instance of XMUSHORT4 to the current instance of XMUSHORT4.

This operator assigns the vector component data from one instance of XMUSHORT4 to the current instance of XMUSHORT4.

Note  This operator is only available under C++.

void XMUSHORT4( uint64_t Packed) noexcept

A constructor for XMUSHORT4.

A constructor for XMUSHORT4.

Note  This constructor is only available under C++.

void XMUSHORT4( uint16_t _x, uint16_t _y, uint16_t _z, uint16_t _w) noexcept

Initializes a new instance of XMUSHORT4 from four uint16_t arguments.

This constructor initializes a new instance of XMUSHORT4 from a four uint16_t arguments.

Note  This constructor is only available under C++.
 

void XMUSHORT4( const uint16_t *pArray) noexcept

Initializes a new instance of XMUSHORT4 from a four element uint16_t array argument.

This constructor initializes a new instance of XMUSHORT4 from a four element uint16_t array argument.

Note  This constructor is only available under C++.

void XMUSHORT4( float _x, float _y, float _z, float _w) noexcept

Initializes a new instance of XMUSHORT4 from four float arguments.

This constructor initializes a new instance of XMUSHORT4 from four float arguments.

Note  This constructor is only available under C++.
 

void XMUSHORT4( const float *pArray) noexcept

Initializes a new instance of XMUSHORT4 from a four element float array argument.

This constructor initializes a new instance of XMUSHORT4 from a four element float array argument.

Note  This constructor is only available under C++.

XMUSHORT4 & operator=( uint32_t Packed) noexcept

Remarks

XMUSHORT4 can be loaded into instances of XMVECTOR by using XMLoadUShort4.

Instances of XMVECTOR can be stored into an instance of XMUSHORT4 with XMStoreUShort4.

Namespace: Use DirectX::PackedVector

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Header directxpackedvector.h

See also

DirectXMath Library Structures

XMUSHORT4 Extensions