IDWriteFontFace3::IsCharacterLocal method (dwrite_3.h)

Determines whether the character is locally downloaded from the font.

Syntax

BOOL IsCharacterLocal(
  [in] UINT32 unicodeValue
);

Parameters

[in] unicodeValue

Type: UINT32

A Unicode (UCS-4) character value.

Return value

Type: BOOL

Returns TRUE if the font has the specified character locally available,
FALSE if not or if the font does not support that character.

Requirements

Requirement Value
Minimum supported client Windows 10 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header dwrite_3.h
Library Dwrite.lib
DLL Dwrite.dll

See also

IDWriteFontFace3