IDWriteFontFace3::IsCharacterLocal method (dwrite_3.h)
Determines whether the character is locally downloaded from the font.
Syntax
BOOL IsCharacterLocal(
[in] UINT32 unicodeValue
);
Parameters
[in] unicodeValue
Type: UINT32
A Unicode (UCS-4) character value.
Return value
Type: BOOL
Returns TRUE if the font has the specified character locally available,
FALSE if not or if the font does not support that character.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 [desktop apps only] |
Minimum supported server | Windows Server 2016 [desktop apps only] |
Target Platform | Windows |
Header | dwrite_3.h |
Library | Dwrite.lib |
DLL | Dwrite.dll |