GetGamingDeviceModelInformation function (gamingdeviceinformation.h)
Gets information about the device that the game is running on.
Syntax
HRESULT GetGamingDeviceModelInformation(
[out] GAMING_DEVICE_MODEL_INFORMATION *information
);
Parameters
[out] information
A structure containing information about the device that the game is running on.
Return value
This function does not return a value.
Remarks
Supported in both Win32 and UWP apps.
This function gets information about the console that the game is running on, including the type of console (Xbox One, Xbox One S, etc.) and the vendor. On non-Xbox devices, it returns GAMING_DEVICE_DEVICE_ID_NONE and GAMING_DEVICE_VENDOR_ID_NONE.
If the game is running in an emulation mode, the type of device being emulated is returned. For example, if the game is running on an Xbox One X dev kit in Xbox One emulation mode, GAMING_DEVICE_DEVICE_ID_XBOX_ONE is returned.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | gamingdeviceinformation.h |