GAMING_DEVICE_MODEL_INFORMATION structure (gamingdeviceinformation.h)

Contains information about the device that the game is running on.

Syntax

typedef struct GAMING_DEVICE_MODEL_INFORMATION {
  GAMING_DEVICE_VENDOR_ID vendorId;
  GAMING_DEVICE_DEVICE_ID deviceId;
} GAMING_DEVICE_MODEL_INFORMATION;

Members

vendorId

The vendor of the device.

deviceId

The type of device.

Remarks

Supported in both Win32 and UWP apps.

Requirements

Requirement Value
Header gamingdeviceinformation.h

See also

Gaming Device Information

GetGamingDeviceModelInformation function