MANIPULATION_VELOCITY structure (interactioncontext.h)
Defines the velocity data of a manipulation.
Syntax
typedef struct MANIPULATION_VELOCITY {
float velocityX;
float velocityY;
float velocityExpansion;
float velocityAngular;
} MANIPULATION_VELOCITY;
Members
velocityX
The velocity along the x-axis.
velocityY
The velocity along the y-axis.
velocityExpansion
The velocity expansion.
velocityAngular
The angular velocity.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | interactioncontext.h |
See also
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