MF_MEDIA_ENGINE_NETWORK enumeration (mfmediaengine.h)
Defines network status codes for the Media Engine.
Syntax
typedef enum MF_MEDIA_ENGINE_NETWORK {
MF_MEDIA_ENGINE_NETWORK_EMPTY = 0,
MF_MEDIA_ENGINE_NETWORK_IDLE = 1,
MF_MEDIA_ENGINE_NETWORK_LOADING = 2,
MF_MEDIA_ENGINE_NETWORK_NO_SOURCE = 3
} ;
Constants
MF_MEDIA_ENGINE_NETWORK_EMPTY Value: 0 The initial state. |
MF_MEDIA_ENGINE_NETWORK_IDLE Value: 1 The Media Engine has started the resource selection algorithm, and has selected a media resource, but is not using the network. |
MF_MEDIA_ENGINE_NETWORK_LOADING Value: 2 The Media Engine is loading a media resource. |
MF_MEDIA_ENGINE_NETWORK_NO_SOURCE Value: 3 The Media Engine has started the resource selection algorithm, but has not selected a media resource. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | mfmediaengine.h |