IMFSpatialAudioObjectBuffer::SetType method (mfspatialaudio.h)

Sets the type of the spatial audio object represented by the buffer.

Syntax

HRESULT SetType(
  AudioObjectType type
);

Parameters

type

A value from the AudioObjectType enumeration specifying the type of audio object.

Return value

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

A spatial audio object can be of type AudioObjectType_Dynamic, which means that it can change position and orientation in 3D space over time, or it can have a value such as AudioObjectType_FrontLeft which represents the static position of a real or virtual speaker that does not change position over time.

Requirements

   
Minimum supported client Windows 10, version 1703 [desktop apps only]
Minimum supported server None supported
Target Platform Windows
Header mfspatialaudio.h (include Mfobjects.h)
Library Mfobjects.lib

See also

IMFSpatialAudioObjectBuffer