InkApplicationGesture enumeration (msinkaut.h)
Defines values that set the interest in a set of application-specific gesture.
Application gestures are gestures that you can choose to have your application support. Applications that are specifically designed to work with a pen are more likely to use these gestures than applications designed for mouse and keyboard.
The Tap and DoubleTap gestures are supported as application gestures and system gestures (system gestures are defined in the InkSystemGesture enumeration type). This means you can incorporate an application gesture that has a component that may be construed as a Tap or DoubleTap (such as the Exclamation gesture). In this case, enable the Tap application gesture and disable the Tap system gesture in your application. When a user taps, the application gesture is recognized. This allows your application to listen for a single component that can both identify and distinguish a system gesture Tap from a Tap within the application gesture.
In addition to the following list of gestures, Microsoft intends to support many gesture glyphs as part of the Microsoft gesture recognizer. For more information about these unimplemented gesture glyphs, see Unimplemented Glyphs.
For more information about application gestures and system gestures, see Using Gestures and Pen Input, Ink, and Recognition.
Syntax
typedef enum InkApplicationGesture {
IAG_AllGestures = 0,
IAG_NoGesture = 0xf000,
IAG_Scratchout = 0xf001,
IAG_Triangle = 0xf002,
IAG_Square = 0xf003,
IAG_Star = 0xf004,
IAG_Check = 0xf005,
IAG_Curlicue = 0xf010,
IAG_DoubleCurlicue = 0xf011,
IAG_Circle = 0xf020,
IAG_DoubleCircle = 0xf021,
IAG_SemiCircleLeft = 0xf028,
IAG_SemiCircleRight = 0xf029,
IAG_ChevronUp = 0xf030,
IAG_ChevronDown = 0xf031,
IAG_ChevronLeft = 0xf032,
IAG_ChevronRight = 0xf033,
IAG_ArrowUp = 0xf038,
IAG_ArrowDown = 0xf039,
IAG_ArrowLeft = 0xf03a,
IAG_ArrowRight = 0xf03b,
IAG_Up = 0xf058,
IAG_Down = 0xf059,
IAG_Left = 0xf05a,
IAG_Right = 0xf05b,
IAG_UpDown = 0xf060,
IAG_DownUp = 0xf061,
IAG_LeftRight = 0xf062,
IAG_RightLeft = 0xf063,
IAG_UpLeftLong = 0xf064,
IAG_UpRightLong = 0xf065,
IAG_DownLeftLong = 0xf066,
IAG_DownRightLong = 0xf067,
IAG_UpLeft = 0xf068,
IAG_UpRight = 0xf069,
IAG_DownLeft = 0xf06a,
IAG_DownRight = 0xf06b,
IAG_LeftUp = 0xf06c,
IAG_LeftDown = 0xf06d,
IAG_RightUp = 0xf06e,
IAG_RightDown = 0xf06f,
IAG_Exclamation = 0xf0a4,
IAG_Tap = 0xf0f0,
IAG_DoubleTap = 0xf0f1
} ;
Constants
IAG_AllGestures Value: 0 All application-specific gestures. |
IAG_NoGesture Value: 0xf000 No application-specific gestures. See the following "Remarks" section for more details on this member. This is the default value. |
IAG_Scratchout Value: 0xf001 This gesture must be drawn as a single stroke that has at least three back-and-forth motions. |
IAG_Triangle Value: 0xf002 The triangle must be drawn in a single stroke, without lifting the pen. |
IAG_Square Value: 0xf003 The square can be drawn in one or two strokes. In one stroke, draw the entire square without lifting the pen. In two strokes, draw three sides of the square and use another stroke to draw the remaining side. Do not use more than two strokes to draw the square. |
IAG_Star Value: 0xf004 The star must have exactly five points and be drawn in a single stroke without lifting the pen. |
IAG_Check Value: 0xf005 The upward stroke must be twice as long as the smaller downward stroke. |
IAG_Curlicue Value: 0xf010 Start the curlicue on the ink on which you intend to take action. |
IAG_DoubleCurlicue Value: 0xf011 Start the double-curlicue on the ink on which you intend to take action. |
IAG_Circle Value: 0xf020 The circle must be drawn in a single stroke without lifting the pen. |
IAG_DoubleCircle Value: 0xf021 The two circles must overlap each other and be drawn in a single stroke without lifting the pen. |
IAG_SemiCircleLeft Value: 0xf028 The semicircle must be drawn from left to right. Horizontally, the two ends of the semicircle should be as even as possible. |
IAG_SemiCircleRight Value: 0xf029 The semicircle must be drawn from right to left. Horizontally, the two ends of the semicircle should be as even as possible. |
IAG_ChevronUp Value: 0xf030 Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. |
IAG_ChevronDown Value: 0xf031 Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. |
IAG_ChevronLeft Value: 0xf032 Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. |
IAG_ChevronRight Value: 0xf033 Both sides of the chevron must be drawn as equal as possible. The angle must be sharp and end in a point. |
IAG_ArrowUp Value: 0xf038 The arrow can be drawn in single stroke or in two strokes in which one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. |
IAG_ArrowDown Value: 0xf039 The arrow can be drawn in a single stroke or in two strokes in which one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. |
IAG_ArrowLeft Value: 0xf03a The arrow can be drawn in a single stroke or in two strokes in which one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. |
IAG_ArrowRight Value: 0xf03b The arrow can be drawn in a single stroke or in two strokes in which one stroke is the line and the other is the arrow head. Do not use more than two strokes to draw the arrow. |
IAG_Up Value: 0xf058 This gesture must be drawn as a single fast flick in the upward direction. This gesture is used by Flicks Gestures. |
IAG_Down Value: 0xf059 This gesture must be drawn as a single fast flick in the downward direction. This gesture is used by Flicks Gestures. |
IAG_Left Value: 0xf05a This gesture must be drawn as a single fast flick to the left. This gesture is used by Flicks Gestures. |
IAG_Right Value: 0xf05b This gesture must be drawn as a single fast flick to the right. This gesture is used by Flicks Gestures. |
IAG_UpDown Value: 0xf060 This gesture must be drawn in a single stroke starting with the up stroke. The two strokes must be as close to each other as possible. |
IAG_DownUp Value: 0xf061 This gesture must be drawn in a single stroke starting with the down stroke. The two strokes must be as close to each other as possible. |
IAG_LeftRight Value: 0xf062 This gesture must be drawn in a single stroke starting with the left stroke. The two strokes must be as close to each other as possible. |
IAG_RightLeft Value: 0xf063 This gesture must be drawn in a single stroke starting with the right stroke. The two strokes must be as close to each other as possible. |
IAG_UpLeftLong Value: 0xf064 This gesture must be drawn in a single stroke starting with the up stroke. The left stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. |
IAG_UpRightLong Value: 0xf065 This gesture must be drawn in a single stroke starting with the up stroke. The right stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. |
IAG_DownLeftLong Value: 0xf066 This gesture must be drawn in a single stroke starting with the down stroke. The left stroke is about twice as long as the up stroke, and the two strokes must be at a right angle. |
IAG_DownRightLong Value: 0xf067 This gesture must be drawn in a single stroke starting with the down stroke. The right stroke must be about twice as long as the up stroke, and the two strokes must be at a right angle. |
IAG_UpLeft Value: 0xf068 This gesture must be drawn in a single stroke starting with the up stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_UpRight Value: 0xf069 This gesture must be drawn in a single stroke starting with the up stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_DownLeft Value: 0xf06a This gesture must be drawn in a single stroke starting with the down stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_DownRight Value: 0xf06b This gesture must be drawn in a single stroke starting with the down stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_LeftUp Value: 0xf06c This gesture must be drawn in a single stroke starting with the left stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_LeftDown Value: 0xf06d This gesture must be drawn in a single stroke starting with the left stroke. The two sides are as equal in length as possible and at a right angle. |
IAG_RightUp Value: 0xf06e This gesture must be drawn in a single stroke starting with the right stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_RightDown Value: 0xf06f This gesture must be drawn in a single stroke starting with the right stroke. The two sides must be as equal in length as possible and at a right angle. |
IAG_Exclamation Value: 0xf0a4 The line must be drawn first and then the dot drawn quickly and as close to the line as possible. |
IAG_Tap Value: 0xf0f0 A mouse click. For the least amount of slipping across the digitizer surface, tap quickly. |
IAG_DoubleTap Value: 0xf0f1 A mouse double-click. Tap quickly and in as close to the same place for best results. |
Remarks
The default value is NoGesture, which is actually a cutoff line that represents the Microsoft gesture recognizer minimum suggested confidence. It does not actually represent a gesture or lack of gesture, just the point at which the gesture recognizer lacks enough confidence in the result accuracy to recommend anything following that point.
For example, assume that a gesture array consists of the following values: Circle, LeftRight, NoGesture, RightLeft, and Triangle. In this case, the gesture recognizer has a great degree of confidence in Circle and less confidence in LeftRight. The recognizer has very low confidence in RightLeft and Triangle because they come after NoGesture in the array order.
The confidence level at which the gesture recognizer returns NoGesture cannot be changed.
If NoGesture is the first element in the array (which means that every recognized gesture is below the suggested confidence threshold), then the platform alters the default value of the Cancel parameter in the Gesture event handler from FALSE to TRUE. This causes the ink to be considered a stroke and not be deleted from the InkDisp object by default.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP Tablet PC Edition [desktop apps only] |
Minimum supported server | None supported |
Header | msinkaut.h |
See also
CollectionMode Property [InkPicture Class]
Gesture Event [InkPicture Control]
GetGestureStatus Method [InkPicture Control]
Integrating Application Gestures
SetGestureStatus Method [InkPicture Control]