IInkRecognizer interface (msinkaut.h)
Represents the ability to process ink, or handwriting, and translate the stroke into text or gesture. The recognizer creates an InkRecognizerContext object, which is used to perform the actual handwriting recognition.
Inheritance
The IInkRecognizer interface inherits from the IUnknown interface. IInkRecognizer also has these types of members:
Methods
The IInkRecognizer interface has these methods.
IInkRecognizer::CreateRecognizerContext Creates a new InkRecognizerContext object. |
IInkRecognizer::get_Capabilities Gets the capabilities of the IInkRecognizer object. |
IInkRecognizer::get_Languages Gets an array of language identifiers for the languages that the IInkRecognizer object supports. |
IInkRecognizer::get_Name Gets the name of the object. (IInkRecognizer.get_Name) |
IInkRecognizer::get_PreferredPacketDescription Gets an array of globally unique identifiers (GUIDs) that represents the preferred packet properties for the recognizer. |
IInkRecognizer::get_SupportedProperties Gets an array of globally unique identifiers (GUIDs) that describe the properties that the IInkRecognizer object supports. |
IInkRecognizer::get_Vendor Gets the vendor name of the IInkRecognizer object. |
Remarks
A recognizer has specific attributes and properties that allow it to perform recognition. The properties of a recognizer must be determined before recognition can occur. The types of properties that a recognizer supports determine the types of recognition it can perform. For instance, if a recognizer doesn't support cursive handwriting, it returns inaccurate results when a user writes in cursive.
A recognizer also has built-in functionality that automatically manages many aspects of handwriting. For instance, it determines the metrics for the lines on which strokes are drawn. You can return the line number of a stroke, but you never need to specify how those line metrics are determined because of the built-in functionality of the recognizer.
For more information about recognition, see About Handwriting Recognition.
If you define a class that implements this interface, the new class will not interact correctly with the Tablet PC application programming interfaces (APIs).
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP Tablet PC Edition [desktop apps only] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | msinkaut.h |