RPC_CLIENT_INTERFACE structure (rpcdcep.h)
The RPC_CLIENT_INTERFACE structure is part of the private interface between the run-time libraries and the stubs. Most distributed applications that use Microsoft RPC do not need this structure.
The data structure is defined in the header file Rpcdcep.h. See the header file for syntax block and member definitions.
Syntax
typedef struct _RPC_CLIENT_INTERFACE {
unsigned int Length;
RPC_SYNTAX_IDENTIFIER InterfaceId;
RPC_SYNTAX_IDENTIFIER TransferSyntax;
PRPC_DISPATCH_TABLE DispatchTable;
unsigned int RpcProtseqEndpointCount;
PRPC_PROTSEQ_ENDPOINT RpcProtseqEndpoint;
ULONG_PTR Reserved;
void const *InterpreterInfo;
unsigned int Flags;
} RPC_CLIENT_INTERFACE, *PRPC_CLIENT_INTERFACE;
Members
Length
InterfaceId
TransferSyntax
DispatchTable
RpcProtseqEndpointCount
RpcProtseqEndpoint
Reserved
InterpreterInfo
Flags
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | rpcdcep.h |