IGestureRecognizer interface (rtscom.h)

Reacts to events by recognizing gestures and adding gesture data to the input queue.

Inheritance

The IGestureRecognizer interface inherits from the IUnknown interface. IGestureRecognizer also has these types of members:

Methods

The IGestureRecognizer interface has these methods.

 
IGestureRecognizer::EnableGestures

Sets a value that indicates to which application gestures the GestureRecognizer Class object responds.
IGestureRecognizer::get_Enabled

Gets or sets a value that indicates whether gesture recognition is enabled. (Get)
IGestureRecognizer::get_MaxStrokeCount

Gets or sets the maximum number of strokes allowed per gesture recognition. (Get)
IGestureRecognizer::put_Enabled

Gets or sets a value that indicates whether gesture recognition is enabled. (Put)
IGestureRecognizer::put_MaxStrokeCount

Gets or sets the maximum number of strokes allowed per gesture recognition. (Put)
IGestureRecognizer::Reset

Deletes past stroke information from the GestureRecognizer Class object.

Remarks

This interface is implemented by the GestureRecognizer Class.

The gesture recognizer analyzes digitizer input and injects gesture recognition results into the input queue.

Adding an instance of the GestureRecognizer Class to multiple RealTimeStylus Class instances is not a valid operation.

Requirements

   
Minimum supported client Windows XP Tablet PC Edition [desktop apps only]
Minimum supported server None supported
Target Platform Windows
Header rtscom.h

See also

DynamicRenderer Class

RealTimeStylus Classes and Interfaces