IOverlay::SetPalette method (strmif.h)

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The SetPalette method sets the palette.

Syntax

HRESULT SetPalette(
  [in] DWORD        dwColors,
  [in] PALETTEENTRY *pPalette
);

Parameters

[in] dwColors

Number of colors present.

[in] pPalette

Pointer to colors to use for the palette.

Return value

Returns S_OK if successful. If the method fails, it returns an HRESULT error code.

Remarks

This method sets a logical palette for the window. The window is not guaranteed to always have the colors requested in the actual system device palette. The Microsoft® Windows® operating system only guarantees those colors when the window is the foreground active window. The current device palette can be obtained by calling IOverlay::GetPalette.

If the device does not have a palette, it returns VFW_E_NO_DISPLAY_PALETTE.

The Overlay Mixer filter returns E_NOTIMPL.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header strmif.h (include Dshow.h)
Library Strmiids.lib

See also

Error and Success Codes

IOverlay Interface