Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets the longest acceptable delay before the scheduled storyboard begins.
Syntax
HRESULT SetLongestAcceptableDelay(
[in] UI_ANIMATION_SECONDS delay
);
Parameters
[in] delay
The longest acceptable delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.
Return value
Returns S_OK if successful; otherwise an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
For Windows Animation to schedule a storyboard successfully, the storyboard must begin before the longest acceptable delay has elapsed. Windows Animation determines this delay in the following order: the delay value set by calling this method, the delay value set by calling the IUIAnimationManager2::SetDefaultLongestAcceptableDelay method, or 0.0 if neither of these methods has been called.
Use IUIAnimationStoryboard2::SetSkipDuration to start a storyboard animation at a specified offset instead of delaying the start of a storyboard.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |