IUPnPServiceAsync::BeginSubscribeToEvents method (upnp.h)
The BeginSubscribeToEvents initiates event subscription in asynchronous mode and registers the application callback with the UPnP framework.
Syntax
HRESULT BeginSubscribeToEvents(
[in] IUnknown *pUnkCallback,
[in, optional] IUPnPAsyncResult *pAsyncResult,
[out] PULONG64 pullRequestID
);
Parameters
[in] pUnkCallback
Specifies the reference to the interface object that contains the callback to register. This object must either support the IUPnPServiceCallback interface or the IDispatch interface.
[in, optional] pAsyncResult
Specifies a reference to IUPnPAsyncResult object. When the BeginSubscribeToEvents call is complete, UPnP will use the IUPnPAsyncResult::AsyncOperationComplete method to notify the control point.
[out] pullRequestID
Pointer to a 64-bit ULONG value used to identify the asynchronous I/O operation. The control point must use this handle while ending or cancelling the operation via EndSubscribeToEvents or CancelAsyncOperation.
Return value
Returns S_OK on success. Otherwise, the method returns a COM error code defined in WinError.h or one of the following values:
Return code | Description |
---|---|
|
Failed to initiate the asynchronous operation. |
Remarks
Event subscription should be completed before querying any evented state variables with BeginQueryStateVariable. If this does not occur, UPNP_E_VARIABLE_VALUE_UNKNOWN is returned, and event subscription will take place internally. As a result, the next BeginQueryStateVariable call will succeed.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | upnp.h |
DLL | Upnp.dll |