IDeviceModelPlugIn::GetGamutBoundaryMesh method (wcsplugin.h)

Returns the triangular mesh from the plug-in. This function is used to compute the GamutBoundaryDescription.


HRESULT GetGamutBoundaryMesh(
  [in]  UINT               cChannels,
  [in]  UINT               cVertices,
  [in]  UINT               cTriangles,
  [out] FLOAT              *pVertices,
  [out] GamutShellTriangle *pTriangles


[in] cChannels

The number of channels.

[in] cVertices

The number of vertices.

[in] cTriangles

The number of triangles.

[out] pVertices

A pointer to the array of vertices in the plug-in model gamut shell.

[out] pTriangles

A pointer to the array of triangles in the plug-in model gamut shell.

Return value

If this function succeeds, the return value is S_OK.

If this function fails, the return value is E_FAIL.


This function is called by the CreateMultiProfileTransform function.


Minimum supported client Windows Vista [desktop apps only]
Minimum supported server Windows Server 2008 [desktop apps only]
Target Platform Windows
Header wcsplugin.h

See also