GetAtomNameA function (winbase.h)
Retrieves a copy of the character string associated with the specified local atom.
UINT GetAtomNameA( [in] ATOM nAtom, [out] LPSTR lpBuffer, [in] int nSize );
The local atom that identifies the character string to be retrieved.
The character string.
The size, in characters, of the buffer.
If the function succeeds, the return value is the length of the string copied to the buffer, in characters, not including the terminating null character.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
The string returned for an integer atom (an atom whose value is in the range 0x0001 to 0xBFFF) is a null-terminated string in which the first character is a pound sign (#) and the remaining characters represent the unsigned integer atom value.
Security ConsiderationsUsing this function incorrectly might compromise the security of your program. Incorrect use of this function includes not correctly specifying the size of the lpBuffer parameter.
The winbase.h header defines GetAtomName as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winbase.h (include Windows.h)|