FLOATOBJ_Equal function (winddi.h)
The FLOATOBJ_Equal function determines whether the two FLOATOBJs are equal.
Syntax
BOOL FLOATOBJ_Equal(
[in] PFLOATOBJ unnamedParam1,
[in] PFLOATOBJ unnamedParam2
);
Parameters
[in] unnamedParam1
Pointer to the first FLOATOBJ operand.
[in] unnamedParam2
Pointer to the second FLOATOBJ operand.
Return value
FLOATOBJ_Equal returns TRUE if *pf and *pf1 are equal; otherwise it returns FALSE.
Remarks
The FLOATOBJ_Xxx services allow graphics drivers to emulate floating-point arithmetic. An NT-based operating system does not support kernel-mode floating-point operations on some systems.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows 2000 and later versions of the Windows operating systems. |
Target Platform | Universal |
Header | winddi.h (include Winddi.h) |
Library | Win32k.lib |
DLL | Win32k.sys |