BLENDOBJ structure (winddi.h)

The BLENDOBJ structure controls blending by specifying the blending functions for source and destination bitmaps.

Syntax

typedef struct _BLENDOBJ {
  BLENDFUNCTION BlendFunction;
} BLENDOBJ, *PBLENDOBJ;

Members

BlendFunction

Is a BLENDFUNCTION structure (described in the Microsoft Window SDK documentation) that specifies the blending operation to use, the alpha transparency for the source bitmap, and the way the source and destination bitmaps are interpreted.

Requirements

Requirement Value
Header winddi.h (include Winddi.h)