windows.graphics.directx.direct3d11.interop.h header
Interop functions for use with IDirect3DDevice and IDirect3DSurface.
This header is used by Windows Runtime C++ reference. For more information, see:
windows.graphics.directx.direct3d11.interop.h contains the following programming interfaces:
Functions
graphics::directx::direct3d11::interop::CreateDirect3D11DeviceFromDXGIDevice Creates an instance of IDirect3DDevice from an IDXGIDevice. |
graphics::directx::direct3d11::interop::CreateDirect3D11SurfaceFromDXGISurface Creates an instance of IDirect3DSurface from an IDXGISurface. |
graphics::directx::direct3d11::interop::CreateDirect3DDevice Creates an instance of IDirect3DDevice from an IDXGIDevice. |
graphics::directx::direct3d11::interop::CreateDirect3DSurface Creates an instance of IDirect3DSurface from an IDXGISurface. |
graphics::directx::direct3d11::interop::GetDXGIInterface Retrieves a DXGI interface from an IDirect3DDevice instance. |
graphics::directx::direct3d11::interop::GetDXGIInterface Retrieves a DXGI interface from an IDirect3DSurface instance. |
graphics::directx::direct3d11::interop::GetDXGIInterfaceFromObject Retrieves a DXGI interface from an object. |
Structures
graphics::directx::direct3d11::interop::IDirect3DDxgiInterfaceAccess IDirect3DDxgiInterfaceAccess is a COM interface, which must be implemented by anything that implements IDirect3DDevice or IDirect3DSurface. |