PlayMetaFileRecord function (wingdi.h)
The PlayMetaFileRecord function plays a Windows-format metafile record by executing the graphics device interface (GDI) function contained within that record.
Syntax
BOOL PlayMetaFileRecord(
[in] HDC hdc,
[in] LPHANDLETABLE lpHandleTable,
[in] LPMETARECORD lpMR,
[in] UINT noObjs
);
Parameters
[in] hdc
A handle to a device context.
[in] lpHandleTable
A pointer to a HANDLETABLE structure representing the table of handles to GDI objects used when playing the metafile.
[in] lpMR
A pointer to the Windows-format metafile record.
[in] noObjs
The number of handles in the handle table.
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero.
Remarks
To convert a Windows-format metafile into an enhanced-format metafile, use the SetWinMetaFileBits function.
An application typically uses PlayMetaFileRecord in conjunction with the EnumMetaFile function to process and play a Windows-format metafile one record at a time.
The lpHandletable and nHandles parameters must be identical to those passed to the EnumMetaFileProc callback procedure by EnumMetaFile.
If the PlayMetaFileRecord function does not recognize a record, it ignores the record and returns TRUE.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | wingdi.h (include Windows.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |