GetSystemPreferredUILanguages function (winnls.h)

Retrieves the system preferred UI languages. For more information, see User Interface Language Management.

Syntax

BOOL GetSystemPreferredUILanguages(
  [in]            DWORD   dwFlags,
  [out]           PULONG  pulNumLanguages,
  [out, optional] PZZWSTR pwszLanguagesBuffer,
  [in, out]       PULONG  pcchLanguagesBuffer
);

Parameters

[in] dwFlags

Flags identifying language format and filtering. The following flags specify the format to use for the system preferred UI languages. The flags are mutually exclusive, and the default is MUI_LANGUAGE_NAME.

Value Meaning
MUI_LANGUAGE_ID
Retrieve the language strings in language identifier format.
MUI_LANGUAGE_NAME
Retrieve the language strings in language name format.
 

The following flag specifies whether the function is to validate the list of languages (default) or retrieve the system preferred UI languages list exactly as it is stored in the registry.

Value Meaning
MUI_MACHINE_LANGUAGE_SETTINGS
Retrieve the stored system preferred UI languages list, checking only to ensure that each language name corresponds to a valid NLS locale. If this flag is not set, the function retrieves the system preferred UI languages in pwszLanguagesBuffer, as long as the list is non-empty and meets the validation criteria. Otherwise, the function retrieves the system default user interface language in the language buffer.

[out] pulNumLanguages

Pointer to the number of languages retrieved in pwszLanguagesBuffer.

[out, optional] pwszLanguagesBuffer

Optional. Pointer to a buffer in which this function retrieves an ordered, null-delimited system preferred UI languages list, in the format specified by dwFlags. This list ends with two null characters.

Alternatively if this parameter is set to NULL and pcchLanguagesBuffer is set to 0, the function retrieves the required size of the language buffer in pcchLanguagesBuffer. The required size includes the two null characters

[in, out] pcchLanguagesBuffer

Pointer to the size, in characters, for the language buffer indicated by pwszLanguagesBuffer. On successful return from the function, the parameter contains the size of the retrieved language buffer.

Alternatively if this parameter is set to 0 and pwszLanguagesBuffer is set to NULL, the function retrieves the required size of the language buffer in pcchLanguagesBuffer.

Return value

Returns TRUE if successful or FALSE otherwise. To get extended error information, the application can call GetLastError, which can return one of the following error codes:

  • ERROR_INSUFFICIENT_BUFFER. A supplied buffer size was not large enough, or it was incorrectly set to NULL.

If the function fails for any other reason, the parameters pulNumLanguages and pcchLanguagesBuffer are undefined.

Remarks

When MUI_LANGUAGE_ID is specified, the language strings retrieved will be hexadecimal language identifiers

that do not include the leading 0x, and will be 4 characters in length. For example, en-US will be returned

as "0409" and en as "0009".

The system preferred UI languages cannot include more than one Language Interface Pack (LIP) language that corresponds to a supplemental locale. If the list includes more than one of these languages, and if the application specifies MUI_LANGUAGE_ID in the call to the function, the language buffer contains "1400" for that language. This string corresponds to the hexadecimal value of LOCALE_CUSTOM_UI_DEFAULT.

If the MUI_MACHINE_LANGUAGE_SETTINGS flag is set, this function checks each language in the list that represents a valid NLS locale. The retrieved list can contain the following items:

  • Languages not installed on the system
  • Duplicate language entries
  • An empty string
If the MUI_MACHINE_LANGUAGE_SETTINGS flag is set and the system preferred UI languages list is empty, the function retrieves an empty string in the language buffer (two null characters, because it is a multistring buffer), 0 for the number of languages, and 2 for the buffer size.

If the MUI_MACHINE_LANGUAGE_SETTINGS flag is not set, the retrieved language list has the following characteristics:

  • Each language represents a valid NLS locale.
  • Each language is installed on the operating system.
  • The list contains one entry for each language, with no duplicate entries.

C# Signature

[DllImport("Kernel32.dll", CharSet = CharSet.Auto)]
        static extern System.Boolean GetSystemPreferredUILanguages(
            System.UInt32 dwFlags,
            ref System.UInt32 pulNumLanguages,
            System.IntPtr pwszLanguagesBuffer,
            ref System.UInt32 pcchLanguagesBuffer
            );

Requirements

Requirement Value
Minimum supported client Windows Vista [desktop apps only]
Minimum supported server Windows Server 2008 [desktop apps only]
Target Platform Windows
Header winnls.h (include Windows.h)
Library Kernel32.lib
DLL Kernel32.dll

See also

GetSystemDefaultUILanguage

GetThreadPreferredUILanguages

GetThreadUILanguage

GetUserPreferredUILanguages

Multilingual User Interface

Multilingual User Interface Functions

SetThreadPreferredUILanguages