LUID_AND_ATTRIBUTES structure (winnt.h)

The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

Syntax

typedef struct _LUID_AND_ATTRIBUTES {
  LUID  Luid;
  DWORD Attributes;
} LUID_AND_ATTRIBUTES, *PLUID_AND_ATTRIBUTES;

Members

Luid

Specifies an LUID value.

Attributes

Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

Remarks

An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when the LUID is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.

Requirements

Requirement Value
Minimum supported client Windows XP [desktop apps only]
Minimum supported server Windows Server 2003 [desktop apps only]
Header winnt.h (include Windows.h)

See also

AllocateLocallyUniqueId

LUID

PRIVILEGE_SET

TOKEN_PRIVILEGES