CharNextA function (winuser.h)
Retrieves a pointer to the next character in a string. This function can handle strings consisting of either single- or multi-byte characters.
LPSTR CharNextA( [in] LPCSTR lpsz );
A character in a null-terminated string.
The return value is a pointer to the next character in the string, or to the terminating null character if at the end of the string.
If lpsz points to the terminating null character, the return value is equal to lpsz.
When called as an ANSI function, CharNext uses the system default code-page, whereas CharNextExA specifies a code-page to use.
This function works with default "user" expectations of characters when dealing with diacritics. For example: A string that contains U+0061 U+030a "LATIN SMALL LETTER A" + COMBINING RING ABOVE" — which looks like "å", will advance two code points, not one. A string that contains U+0061 U+0301 U+0302 U+0303 U+0304 — which looks like "a´^~¯", will advance five code points, not one, and so on.
The winuser.h header defines CharNext as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winuser.h (include Windows.h)|