SetCursorPos function (winuser.h)
Moves the cursor to the specified screen coordinates. If the new coordinates are not within the screen rectangle set by the most recent ClipCursor function call, the system automatically adjusts the coordinates so that the cursor stays within the rectangle.
BOOL SetCursorPos(
[in] int X,
[in] int Y
);
[in] X
Type: int
The new x-coordinate of the cursor, in screen coordinates.
[in] Y
Type: int
The new y-coordinate of the cursor, in screen coordinates.
Type: BOOL
Returns nonzero if successful or zero otherwise. To get extended error information, call GetLastError.
The cursor is a shared resource. A window should move the cursor only when the cursor is in the window's client area.
The calling process must have WINSTA_WRITEATTRIBUTES access to the window station.
The input desktop must be the current desktop when you call SetCursorPos. Call OpenInputDesktop to determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned by OpenInputDesktop to switch to that desktop.
For an example, see Using the Keyboard to Move the Cursor.
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |
API set | ext-ms-win-ntuser-window-l1-1-2 (introduced in Windows 10, version 10.0.10240) |
Conceptual
Reference