SetKeyboardState function (winuser.h)
Copies an array of keyboard key states into the calling thread's keyboard input-state table. This is the same table accessed by the GetKeyboardState and GetKeyState functions. Changes made to this table do not affect keyboard input to any other thread.
Syntax
BOOL SetKeyboardState(
[in] LPBYTE lpKeyState
);
Parameters
[in] lpKeyState
Type: LPBYTE
A pointer to a 256-byte array that contains keyboard key states.
Return value
Type: BOOL
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
Because the SetKeyboardState function alters the input state of the calling thread and not the global input state of the system, an application cannot use SetKeyboardState to set the NUM LOCK, CAPS LOCK, or SCROLL LOCK (or the Japanese KANA) indicator lights on the keyboard. These can be set or cleared using SendInput to simulate keystrokes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |