TileWindows function (winuser.h)
Tiles the specified child windows of the specified parent window.
Syntax
WORD TileWindows(
[in, optional] HWND hwndParent,
[in] UINT wHow,
[in, optional] const RECT *lpRect,
[in] UINT cKids,
[in, optional] const HWND *lpKids
);
Parameters
[in, optional] hwndParent
Type: HWND
A handle to the parent window. If this parameter is NULL, the desktop window is assumed.
[in] wHow
Type: UINT
The tiling flags. This parameter can be one of the following values—optionally combined with MDITILE_SKIPDISABLED to prevent disabled MDI child windows from being tiled.
Value | Meaning |
---|---|
|
Tiles windows horizontally. |
|
Tiles windows vertically. |
[in, optional] lpRect
Type: const RECT*
A pointer to a structure that specifies the rectangular area, in client coordinates, within which the windows are arranged. If this parameter is NULL, the client area of the parent window is used.
[in] cKids
Type: UINT
The number of elements in the array specified by the lpKids parameter. This parameter is ignored if lpKids is NULL.
[in, optional] lpKids
Type: const HWND*
An array of handles to the child windows to arrange. If a specified child window is a top-level window with the style WS_EX_TOPMOST or WS_EX_TOOLWINDOW, the child window is not arranged. If this parameter is NULL, all child windows of the specified parent window (or of the desktop window) are arranged.
Return value
Type: WORD
If the function succeeds, the return value is the number of windows arranged.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
Calling TileWindows causes all maximized windows to be restored to their previous size.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |
See also
Conceptual
Other Resources
Reference