HARDWAREINPUT structure (winuser.h)
Contains information about a simulated message generated by an input device other than a keyboard or mouse.
Syntax
typedef struct tagHARDWAREINPUT {
DWORD uMsg;
WORD wParamL;
WORD wParamH;
} HARDWAREINPUT, *PHARDWAREINPUT, *LPHARDWAREINPUT;
Members
uMsg
Type: DWORD
The message generated by the input hardware.
wParamL
Type: WORD
The low-order word of the lParam parameter for uMsg.
wParamH
Type: WORD
The high-order word of the lParam parameter for uMsg.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Header | winuser.h (include Windows.h) |
See also
Conceptual
Reference