TOUCH_HIT_TESTING_PROXIMITY_EVALUATION structure (winuser.h)

Contains the hit test score that indicates whether the object is the likely target of the touch contact area, relative to other objects that intersect the touch contact area.

Syntax

typedef struct tagTOUCH_HIT_TESTING_PROXIMITY_EVALUATION {
  UINT16 score;
  POINT  adjustedPoint;
} TOUCH_HIT_TESTING_PROXIMITY_EVALUATION, *PTOUCH_HIT_TESTING_PROXIMITY_EVALUATION;

Members

score

The score, compared to the other objects that intersect the touch contact area.

adjustedPoint

The adjusted touch point that hits the closest object that's identified by the value of Score.

Remarks

The EvaluateProximityToRect or EvaluateProximityToPolygon function returns the values.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server None supported
Header winuser.h

See also

Structures