Registering for device notification

The operating system can send notification messages that represent the events raised by a device. The system sends those notifications either to a window or to a Windows service. And you can register to receive those notifications by calling the RegisterDeviceNotification function.

This topic provides a code example that shows you how to register for device notifications. You can identify the device to receive notifications about by specifying a device class when you call RegisterDeviceNotification. And you identify that device class by its GUID.

Source code listing

If you want to build and run this source code example as an app, then begin by creating a new project in Microsoft Visual Studio. Create a new project based on the Windows Desktop Application project template. Name the project RegisterDeviceNotification.

Open RegisterDeviceNotification.cpp, delete its entire contents, and paste in the listing below.

// RegisterDeviceNotification.cpp
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include <strsafe.h>
#include <dbt.h>

// This GUID is for all USB serial host PnP drivers, but you can replace it 
// with any valid device class guid.
GUID WceusbshGUID = { 0x25dbce51, 0x6c8f, 0x4a72,
                      0x8a,0x6d,0xb5,0x4c,0x2b,0x4f,0xc8,0x35 };

// For informational messages and window titles.
PWSTR g_pszAppName;

void OutputMessage(
    HWND hOutWnd,
    WPARAM wParam,
    LPARAM lParam
)
// Routine Description:
//     Support routine.
//     Send text to the output window, scrolling if necessary.

// Parameters:
//     hOutWnd - Handle to the output window.
//     wParam  - Standard windows message code, not used.
//     lParam  - String message to send to the window.

// Return Value:
//     None

// Note:
//     This routine assumes the output window is an edit control
//     with vertical scrolling enabled.

//     This routine has no error-checking.
{
    LRESULT   lResult;
    LONG      bufferLen;
    LONG      numLines;
    LONG      firstVis;

    // Make writable and turn off redraw.
    lResult = SendMessage(hOutWnd, EM_SETREADONLY, FALSE, 0L);
    lResult = SendMessage(hOutWnd, WM_SETREDRAW, FALSE, 0L);

    // Obtain current text length in the window.
    bufferLen = SendMessage(hOutWnd, WM_GETTEXTLENGTH, 0, 0L);
    numLines = SendMessage(hOutWnd, EM_GETLINECOUNT, 0, 0L);
    firstVis = SendMessage(hOutWnd, EM_GETFIRSTVISIBLELINE, 0, 0L);
    lResult = SendMessage(hOutWnd, EM_SETSEL, bufferLen, bufferLen);

    // Write the new text.
    lResult = SendMessage(hOutWnd, EM_REPLACESEL, 0, lParam);

    // See whether scrolling is necessary.
    if (numLines > (firstVis + 1))
    {
        int        lineLen = 0;
        int        lineCount = 0;
        int        charPos;

        // Find the last nonblank line.
        numLines--;
        while (!lineLen)
        {
            charPos = SendMessage(
                hOutWnd, EM_LINEINDEX, (WPARAM)numLines, 0L);
            lineLen = SendMessage(
                hOutWnd, EM_LINELENGTH, charPos, 0L);
            if (!lineLen)
                numLines--;
        }
        // Prevent negative value finding min.
        lineCount = numLines - firstVis;
        lineCount = (lineCount >= 0) ? lineCount : 0;

        // Scroll the window.
        lResult = SendMessage(
            hOutWnd, EM_LINESCROLL, 0, (LPARAM)lineCount);
    }

    // Done, make read-only and allow redraw.
    lResult = SendMessage(hOutWnd, WM_SETREDRAW, TRUE, 0L);
    lResult = SendMessage(hOutWnd, EM_SETREADONLY, TRUE, 0L);
}

void ErrorHandler(
    LPCTSTR lpszFunction
)
// Routine Description:
//     Support routine.
//     Retrieve the system error message for the last-error code
//     and pop a modal alert box with usable info.

// Parameters:
//     lpszFunction - String containing the function name where 
//     the error occurred plus any other relevant data you'd 
//     like to appear in the output. 

// Return Value:
//     None

// Note:
//     This routine is independent of the other windowing routines
//     in this application and can be used in a regular console
//     application without modification.
{

    LPVOID lpMsgBuf;
    LPVOID lpDisplayBuf;
    DWORD dw = GetLastError();

    FormatMessage(
        FORMAT_MESSAGE_ALLOCATE_BUFFER |
        FORMAT_MESSAGE_FROM_SYSTEM |
        FORMAT_MESSAGE_IGNORE_INSERTS,
        NULL,
        dw,
        MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
        (LPTSTR)&lpMsgBuf,
        0, NULL);

    // Display the error message and exit the process.

    lpDisplayBuf = (LPVOID)LocalAlloc(LMEM_ZEROINIT,
        (lstrlen((LPCTSTR)lpMsgBuf)
            + lstrlen((LPCTSTR)lpszFunction) + 40)
        * sizeof(TCHAR));
    if (!lpDisplayBuf) return;
    StringCchPrintf((LPTSTR)lpDisplayBuf,
        LocalSize(lpDisplayBuf) / sizeof(TCHAR),
        TEXT("%s failed with error %d: %s"),
        lpszFunction, dw, (LPCTSTR)lpMsgBuf);
    MessageBox(NULL, (LPCTSTR)lpDisplayBuf, g_pszAppName, MB_OK);

    LocalFree(lpMsgBuf);
    LocalFree(lpDisplayBuf);
}

BOOL DoRegisterDeviceInterfaceToHwnd(
    IN GUID InterfaceClassGuid,
    IN HWND hWnd,
    OUT HDEVNOTIFY* hDeviceNotify
)
// Routine Description:
//     Registers an HWND for notification of changes in the device interfaces
//     for the specified interface class GUID. 

// Parameters:
//     InterfaceClassGuid - The interface class GUID for the device 
//         interfaces. 

//     hWnd - Window handle to receive notifications.

//     hDeviceNotify - Receives the device notification handle. On failure, 
//         this value is NULL.

// Return Value:
//     If the function succeeds, the return value is TRUE.
//     If the function fails, the return value is FALSE.

// Note:
//     RegisterDeviceNotification also allows a service handle be used,
//     so a similar wrapper function to this one supporting that scenario
//     could be made from this template.
{
    DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;

    ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
    NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
    NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
    NotificationFilter.dbcc_classguid = InterfaceClassGuid;

    *hDeviceNotify = RegisterDeviceNotification(
        hWnd,                       // events recipient
        &NotificationFilter,        // type of device
        DEVICE_NOTIFY_WINDOW_HANDLE // type of recipient handle
    );

    if (NULL == *hDeviceNotify)
    {
        ErrorHandler(L"RegisterDeviceNotification");
        return FALSE;
    }

    return TRUE;
}

void MessagePump(
    HWND hWnd
)
// Routine Description:
//     Simple main thread message pump.
//

// Parameters:
//     hWnd - handle to the window whose messages are being dispatched

// Return Value:
//     None.
{
    MSG msg;
    int retVal;

    // Get all messages for any window that belongs to this thread,
    // without any filtering. Potential optimization could be
    // obtained via use of filter values if desired.

    while ((retVal = GetMessage(&msg, NULL, 0, 0)) != 0)
    {
        if (retVal == -1)
        {
            ErrorHandler(L"GetMessage");
            break;
        }
        else
        {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }
    }
}

INT_PTR WINAPI WinProcCallback(
    HWND hWnd,
    UINT message,
    WPARAM wParam,
    LPARAM lParam
)
// Routine Description:
//     Simple Windows callback for handling messages.
//     This is where all the work is done because the example
//     is using a window to process messages. This logic would be handled 
//     differently if registering a service instead of a window.

// Parameters:
//     hWnd - the window handle being registered for events.

//     message - the message being interpreted.

//     wParam and lParam - extended information provided to this
//          callback by the message sender.

//     For more information regarding these parameters and return value,
//     see the documentation for WNDCLASSEX and CreateWindowEx.
{
    LRESULT lRet = 1;
    static HDEVNOTIFY hDeviceNotify;
    static HWND hEditWnd;
    static ULONGLONG msgCount = 0;

    switch (message)
    {
    case WM_CREATE:
        //
        // This is the actual registration., In this example, registration 
        // should happen only once, at application startup when the window
        // is created.
        //
        // If you were using a service, you would put this in your main code 
        // path as part of your service initialization.
        //
        if (!DoRegisterDeviceInterfaceToHwnd(
            WceusbshGUID,
            hWnd,
            &hDeviceNotify))
        {
            // Terminate on failure.
            ErrorHandler(L"DoRegisterDeviceInterfaceToHwnd");
            ExitProcess(1);
        }


        //
        // Make the child window for output.
        //
        hEditWnd = CreateWindow(TEXT("EDIT"),// predefined class 
            NULL,        // no window title 
            WS_CHILD | WS_VISIBLE | WS_VSCROLL |
            ES_LEFT | ES_MULTILINE | ES_AUTOVSCROLL,
            0, 0, 0, 0,  // set size in WM_SIZE message 
            hWnd,        // parent window 
            (HMENU)1,    // edit control ID 
            (HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE),
            NULL);       // pointer not needed 

        if (hEditWnd == NULL)
        {
            // Terminate on failure.
            ErrorHandler(L"CreateWindow: Edit Control");
            ExitProcess(1);
        }
        // Add text to the window. 
        SendMessage(hEditWnd, WM_SETTEXT, 0,
            (LPARAM)TEXT("Registered for USB device notification...\n"));

        break;

    case WM_SETFOCUS:
        SetFocus(hEditWnd);

        break;

    case WM_SIZE:
        // Make the edit control the size of the window's client area. 
        MoveWindow(hEditWnd,
            0, 0,                  // starting x- and y-coordinates 
            LOWORD(lParam),        // width of client area 
            HIWORD(lParam),        // height of client area 
            TRUE);                 // repaint window 

        break;

    case WM_DEVICECHANGE:
    {
        //
        // This is the actual message from the interface via Windows messaging.
        // This code includes some additional decoding for this particular device type
        // and some common validation checks.
        //
        // Note that not all devices utilize these optional parameters in the same
        // way. Refer to the extended information for your particular device type 
        // specified by your GUID.
        //
        PDEV_BROADCAST_DEVICEINTERFACE b = (PDEV_BROADCAST_DEVICEINTERFACE)lParam;
        TCHAR strBuff[256];

        // Output some messages to the window.
        switch (wParam)
        {
        case DBT_DEVICEARRIVAL:
            msgCount++;
            StringCchPrintf(
                strBuff, 256,
                TEXT("Message %d: DBT_DEVICEARRIVAL\n"), (int)msgCount);
            break;
        case DBT_DEVICEREMOVECOMPLETE:
            msgCount++;
            StringCchPrintf(
                strBuff, 256,
                TEXT("Message %d: DBT_DEVICEREMOVECOMPLETE\n"), (int)msgCount);
            break;
        case DBT_DEVNODES_CHANGED:
            msgCount++;
            StringCchPrintf(
                strBuff, 256,
                TEXT("Message %d: DBT_DEVNODES_CHANGED\n"), (int)msgCount);
            break;
        default:
            msgCount++;
            StringCchPrintf(
                strBuff, 256,
                TEXT("Message %d: WM_DEVICECHANGE message received, value %d unhandled.\n"),
                (int)msgCount, wParam);
            break;
        }
        OutputMessage(hEditWnd, wParam, (LPARAM)strBuff);
    }
    break;
    case WM_CLOSE:
        if (!UnregisterDeviceNotification(hDeviceNotify))
        {
            ErrorHandler(L"UnregisterDeviceNotification");
        }
        DestroyWindow(hWnd);
        break;

    case WM_DESTROY:
        PostQuitMessage(0);
        break;

    default:
        // Send all other messages on to the default windows handler.
        lRet = DefWindowProc(hWnd, message, wParam, lParam);
        break;
    }

    return lRet;
}

#define WND_CLASS_NAME TEXT("SampleAppWindowClass")

BOOL InitWindowClass()
// Routine Description:
//      Simple wrapper to initialize and register a window class.

// Parameters:
//     None

// Return Value:
//     TRUE on success, FALSE on failure.

// Note: 
//     wndClass.lpfnWndProc and wndClass.lpszClassName are the
//     important unique values used with CreateWindowEx and the
//     Windows message pump.
{
    WNDCLASSEX wndClass;

    wndClass.cbSize = sizeof(WNDCLASSEX);
    wndClass.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
    wndClass.hInstance = reinterpret_cast<HINSTANCE>(GetModuleHandle(0));
    wndClass.lpfnWndProc = reinterpret_cast<WNDPROC>(WinProcCallback);
    wndClass.cbClsExtra = 0;
    wndClass.cbWndExtra = 0;
    wndClass.hIcon = LoadIcon(0, IDI_APPLICATION);
    wndClass.hbrBackground = CreateSolidBrush(RGB(192, 192, 192));
    wndClass.hCursor = LoadCursor(0, IDC_ARROW);
    wndClass.lpszClassName = WND_CLASS_NAME;
    wndClass.lpszMenuName = NULL;
    wndClass.hIconSm = wndClass.hIcon;


    if (!RegisterClassEx(&wndClass))
    {
        ErrorHandler(L"RegisterClassEx");
        return FALSE;
    }
    return TRUE;
}

int __stdcall _tWinMain(
    _In_ HINSTANCE hInstanceExe,
    _In_opt_ HINSTANCE, // should not reference this parameter
    _In_ PTSTR lpstrCmdLine,
    _In_ int nCmdShow)
{
    //
    // To enable a console project to compile this code, set
    // Project->Properties->Linker->System->Subsystem: Windows.
    //

    int nArgC = 0;
    PWSTR* ppArgV = CommandLineToArgvW(lpstrCmdLine, &nArgC);
    g_pszAppName = ppArgV[0];

    if (!InitWindowClass())
    {
        // InitWindowClass displays any errors
        return -1;
    }

    // Main app window

    HWND hWnd = CreateWindowEx(
        WS_EX_CLIENTEDGE | WS_EX_APPWINDOW,
        WND_CLASS_NAME,
        g_pszAppName,
        WS_OVERLAPPEDWINDOW, // style
        CW_USEDEFAULT, 0,
        640, 480,
        NULL, NULL,
        hInstanceExe,
        NULL);

    if (hWnd == NULL)
    {
        ErrorHandler(L"CreateWindowEx: main appwindow hWnd");
        return -1;
    }

    // Actually draw the window.

    ShowWindow(hWnd, SW_SHOWNORMAL);
    UpdateWindow(hWnd);

    // The message pump loops until the window is destroyed.

    MessagePump(hWnd);

    return 1;
}

You can now build and run the project.

About the code example

The code example uses a window handle for device change notifications, and it contains a large amount of code just to manage the windowing infrastructure. An application intended to be installed as a Windows service would contain different infrastructure code.

The application will receive the WM_DEVICECHANGE message whenever a USB device interface event notification is sent.

The system broadcasts a set of default device change events to all applications and services. You don't need to register to receive those default events. For details, see the Remarks section in RegisterDeviceNotification.