D3DVECTOR structure (D3DX10Math.h)
A 3D vector.
Syntax
typedef struct D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR, *LPD3DVECTOR;
Members
-
x
-
Type: float
-
The x component.
-
y
-
Type: float
-
The y component.
-
z
-
Type: float
-
The z component.
Requirements
Requirement | Value |
---|---|
Header |
|
See also