D3DX10DebugMute function

Enable or disable debug messages.

Syntax

HRESULT D3DX10DebugMute(
  _In_ BOOL Mute
);

Parameters

Mute [in]

Type: BOOL

Set to TRUE to enable debug messages; set to FALSE to disable debug messages.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Remarks

Use this function to disable error messages for D3DX10 APIs during debug; the use of this function should be guarded by the D3D10_DEBUG compiler switch.

#ifdef D3D10_DEBUG
  BOOL WINAPI D3DX10DebugMute(BOOL Mute);  
#endif

The default state is TRUE for a debug build.

Requirements

Requirement Value
Header
D3DX10Core.h
Library
D3DX10.lib

See also

General Purpose Functions