CD3DX12_TILED_RESOURCE_COORDINATE structure

A helper structure to enable easy initialization of a D3D12_TILED_RESOURCE_COORDINATE structure.

Syntax

struct CD3DX12_TILED_RESOURCE_COORDINATE  : public D3D12_TILED_RESOURCE_COORDINATE{
   CD3DX12_TILED_RESOURCE_COORDINATE();
   explicit CD3DX12_TILED_RESOURCE_COORDINATE(const D3D12_TILED_RESOURCE_COORDINATE &o);
   CD3DX12_TILED_RESOURCE_COORDINATE(UINT x, UINT y, UINT z, UINT subresource);
   operator const D3D12_TILED_RESOURCE_COORDINATE&() const;
};

Members

CD3DX12_TILED_RESOURCE_COORDINATE()

Creates a new, uninitialized, instance of a CD3DX12_TILED_RESOURCE_COORDINATE.

explicit CD3DX12_TILED_RESOURCE_COORDINATE(const D3D12_TILED_RESOURCE_COORDINATE &o)

Creates a new instance of a CD3DX12_TILED_RESOURCE_COORDINATE, initialized with the contents of another D3D12_TILED_RESOURCE_COORDINATE structure.

CD3DX12_TILED_RESOURCE_COORDINATE(UINT x, UINT y, UINT z, UINT subresource)

Creates a new instance of a CD3DX12_TILED_RESOURCE_COORDINATE, initializing the following parameters:

UINT x

UINT y

UINT z

UINT subresource

operator const D3D12_TILED_RESOURCE_COORDINATE&() const

Defines the & pass-by-reference operator for the parent structure type.

Requirements

Requirement Value
Header
D3dx12.h

See also

D3D12_TILED_RESOURCE_COORDINATE

Helper Structures for D3D12