D3D12_RECT

D3D12_RECT is declared as a RECT. For more information about this GDI rectangle structure, see RECT.

typedef RECT D3D12_RECT;

Remarks

This structure is used by the following methods:

This structure is a member of the D3D12_DISCARD_REGION structure.

Requirements

Requirement Value
Header
D3D12.h

See also

Core Structures

CD3DX12_RECT