Debugging and diagnostics with Direct3D 12

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Topic Description
Use GPU-based validation with the Direct3D 12 Debug Layer This topic describes how to make best use of the Direct3D 12 Debug Layer. GPU-based validation (GBV) enables validation scenarios on the GPU timeline that are not possible during API calls on the CPU.
Use DRED to diagnose GPU faults Device Removed Extended Data (DRED) is an evolving set of diagnostic features designed to help you to identify the cause of unexpected device removal errors.