D3DCOLOR_COLORVALUE macro
Initializes a color with the supplied red, green, blue, and alpha floating-point values.
Syntax
D3DCOLOR D3DCOLOR_COLORVALUE(
float r,
float g,
float b,
float a
);
Parameters
-
r
-
Red component of the color. This value must be a floating-point value in the range 0.0 through 1.0.
-
g
-
Green component of the color. This value must be a floating-point value in the range 0.0 through 1.0.
-
b
-
Blue component of the color. This value must be a floating-point value in the range 0.0 through 1.0.
-
a
-
Alpha component of the color. This value must be a floating-point value in the range 0.0 through 1.0.
Return value
Returns the D3DCOLOR value that corresponds to the supplied RGBA values.
Requirements
Requirement | Value |
---|---|
Header |
|
See also