D3DVECTOR structure (D3D9Types.h)

Defines a vector.

Syntax

typedef struct D3DVECTOR {
  float x;
  float y;
  float z;
} D3DVECTOR;

Members

x

Type: float

Floating-point value describing the vector.

y

Type: float

Floating-point value describing the vector.

z

Type: float

Floating-point value describing the vector.

Requirements

Requirement Value
Header
D3D9Types.h

See also

Direct3D Structures