D3DVOLUME_DESC structure
Describes a volume.
Syntax
typedef struct D3DVOLUME_DESC {
D3DFORMAT Format;
D3DRESOURCETYPE Type;
DWORD Usage;
D3DPOOL Pool;
UINT Width;
UINT Height;
UINT Depth;
} D3DVOLUME_DESC, *LPD3DVOLUME_DESC;
Members
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Format
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Type: D3DFORMAT
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Member of the D3DFORMAT enumerated type, describing the surface format of the volume.
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Type
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Type: D3DRESOURCETYPE
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Member of the D3DRESOURCETYPE enumerated type, identifying this resource as a volume.
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Usage
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Type: DWORD
-
Currently not used. Always returned as 0.
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Pool
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Type: D3DPOOL
-
Member of the D3DPOOL enumerated type, specifying the class of memory allocated for this volume.
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Width
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Type: UINT
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Width of the volume, in pixels.
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Height
-
Type: UINT
-
Height of the volume, in pixels.
-
Depth
-
Type: UINT
-
Depth of the volume, in pixels.
Requirements
Requirement | Value |
---|---|
Header |
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See also