D3DXFrameRegisterNamedMatrices function
Given a frame hierarchy, registers all the named matrices in the animation mixer.
Syntax
HRESULT D3DXFrameRegisterNamedMatrices(
_In_ LPD3DXFRAME pFrameRoot,
_In_ LPD3DXANIMATIONCONTROLLER pAnimController
);
Parameters
-
pFrameRoot [in]
-
Type: LPD3DXFRAME
The top level node in the frame hierarchy.
-
pAnimController [in]
-
Type: LPD3DXANIMATIONCONTROLLER
Pointer to the animation controller object.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following values: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
Requirement | Value |
---|---|
Header |
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Library |
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See also
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