D3DXIMT FLAGS enumeration
Texture wrapping options for IMT computation APIs.
Syntax
typedef enum D3DXIMT_FLAGS {
D3DXIMT_WRAP_U = 1,
D3DXIMT_WRAP_V = 2,
D3DXIMT_WRAP_UV = 3
} D3DXIMT FLAGS, *LPD3DXIMT FLAGS;
Constants
-
D3DXIMT_WRAP_U
-
The texture wraps in the U direction.
-
D3DXIMT_WRAP_V
-
The texture wraps in the V direction.
-
D3DXIMT_WRAP_UV
-
The texture wraps in both the U and V direction.
Requirements
Requirement | Value |
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Header |
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See also