D3DXSHCOMPRESSQUALITYTYPE enumeration

Spherical harmonic (SH) compression setting.

Syntax

typedef enum D3DXSHCOMPRESSQUALITYTYPE { 
  D3DXSHCQUAL_FASTLOWQUALITY   = 1,
  D3DXSHCQUAL_SLOWHIGHQUALITY  = 2,
  D3DXSHCQUAL_FORCE_DWORD      = 0x7fffffff
} D3DXSHCOMPRESSQUALITYTYPE, *LPD3DXSHCOMPRESSQUALITYTYPE;

Constants

D3DXSHCQUAL_FASTLOWQUALITY

The data compression is low quality, but is fast to compress.

D3DXSHCQUAL_SLOWHIGHQUALITY

The data compression is high quality, but is slow to compress.

D3DXSHCQUAL_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.

Requirements

Requirement Value
Header
D3dx9mesh.h

See also

D3DX Enumerations