ID3DXEffect::SetStateManager method

Set the effect state manager.

Syntax

HRESULT SetStateManager(
  [in] LPD3DXEFFECTSTATEMANAGER pManager
);

Parameters

pManager [in]

Type: LPD3DXEFFECTSTATEMANAGER

A pointer to the state manager. See ID3DXEffectStateManager.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.

Remarks

The ID3DXEffectStateManager is a user-implemented interface that furnishes callbacks into an application for setting device state from an effect.

Requirements

Requirement Value
Header
D3DX9Effect.h
Library
D3dx9.lib

See also

ID3DXEffect

ID3DXEffect::GetStateManager