ID3DXEffectStateManager::SetSamplerState method

A callback function that must be implemented by a user to set a sampler.

Syntax

HRESULT SetSamplerState(
  [in] DWORD               Sampler,
  [in] D3DSAMPLERSTATETYPE Type,
  [in] DWORD               Value
);

Parameters

Sampler [in]

Type: DWORD

The zero-based sampler number.

Type [in]

Type: D3DSAMPLERSTATETYPE

Identifies sampler state, which can specify the filtering, addressing, or the border color. See D3DSAMPLERSTATETYPE.

Value [in]

Type: DWORD

A value from one of the sampler state types in Type.

Return value

Type: HRESULT

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Requirement Value
Header
D3DX9Effect.h
Library
D3dx9.lib

See also

ID3DXEffectStateManager