ID3DXEffectStateManager::SetTransform method

A callback function that must be implemented by a user to set a transform.

Syntax

HRESULT SetTransform(
  [in]       D3DTRANSFORMSTATETYPE State,
  [in] const D3DMATRIX             *pMatrix
);

Parameters

State [in]

Type: D3DTRANSFORMSTATETYPE

The type of transform to apply the matrix to. See D3DTRANSFORMSTATETYPE.

pMatrix [in]

Type: const D3DMATRIX*

A transformation matrix. See D3DMATRIX.

Return value

Type: HRESULT

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Requirement Value
Header
D3DX9Effect.h
Library
D3dx9.lib

See also

ID3DXEffectStateManager