ID3DXRenderToEnvMap::End method

Restore all render targets and, if needed, compose all the rendered faces into the environment map surface.

Syntax

HRESULT End(
  [in] DWORD MipFilter
);

Parameters

MipFilter [in]

Type: DWORD

A valid combination of one or more D3DX_FILTER flags.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Header
D3dx9core.h
Library
D3dx9.lib

See also

ID3DXRenderToEnvMap

ID3DXRenderToEnvMap::Face